Blog

Thoughts on game development, technology, studio building, and the industry.

14 May 2026
The Future Of Game Development Is Smaller Teams, Better Leadership, And AI-Assisted Development
AI won't replace great developers - but it may dramatically increase the impact of small, highly capable teams. The studios that thrive over the next decade may not be the ones with the largest headcounts, but the ones with the clearest leadership, the strongest senior talent, and the smartest use of AI-assisted workflows.
9 May 2026
Why Southeast Asia Could Become the Next Major Game Development Powerhouse
Southeast Asia has been quietly building the foundations to become a much more important part of the global games ecosystem. The talent already exists - but the studios that win internationally will be the ones that invest in trust, communication, and specialisation, not just lower costs.
31 March 2026
Failing Fast Is Not an Excuse for a Broken Launch
The Fail Fast model is one of the smartest things to happen to game development. It de-risks investment, kills bad ideas early, and keeps funding aligned with progress. But it is a methodology for the beginning of a project - not a licence to ship something broken and call the mess someone else's problem.
29 March 2026
It's Not the Engine. It's Never Just the Engine.
Unreal Engine 5 is getting a terrible reputation - stutters, crashes, memory leaks, broken launches. But is the engine really to blame, or are we watching the entirely predictable consequences of under-experienced teams picking up a remarkably powerful tool and turning on every switch at once?